Alpha Predators

Alpha predators are top level monsters, big beasties who tend to look on everything else as food. They are of hungry alignment by default.

Alpha predators still count as a “group” even if there’s just 1 of them.

Setup
Find the room nearest where the die landed on the map. Place 1 in this room. An alpha predator has chosen this spot as its lair. Write the type of predator next to its lair, along with a name for the beast.

The Season
Alpha predators need to hunt in order to live.

The alpha predator forages up to 1 finger from its lair along tunnels until it encounters. This may be a group the alpha has encountered before.

If no is available, the predator will content itself with gathering.

If the alpha has no or  in range, it will spend one of its  to acquire food. If it has no to spend, it moves its lair to a new location up to 1 finger away.

Encounters
Alpha predators always gain +2 to encounter rolls.

If an alpha predator destroys a group, it may immediately loot 1 from that group.

With Lawful or Chaotic Groups
The alpha predator demands tribute–make an encounter roll:
 * Win: Opponent pays alpha 1 . If no are available, opponent loses 1.
 * Tie: Alpha kills 1 of opponent’s group.
 * Loss: Alpha is driven off. It leaves behind 1 and relocates to a new lair at least 1 half finger further away from the opponent.

With Alpha Predators
There is a battle for dominance–make an encounter roll:
 * Win: Opponent is killed.
 * Tie: Opponent relocates to a new lair 1 finger away, leaving 1 behind (if it has any).
 * Loss: This alpha relocates to a new lair 1 finger away.